Re: CGI vs Practical Effects
Posted: Thu May 21, 2015 4:08 pm
I guess I'm an old fogey -- I think the "realest" looking science fiction movie I've ever seen is (still) 2001.
I never saw Die Another Day, but I remember seeing The Mummy Returns in 2001 and the CGI Scorpion King at the end of that film got loud "boos" and "ughs" from practically the entire packed theater.I can't think of any other Special Effects sequence to get such an audible reaction.
Or the burning castle in Ran, a real construction destroyed just for the film.jindianajonz wrote:There are also rare times where the effort that goes into creating a practical effect is immense enough that it enhances the movie itself- would Fitzcarraldo really be the same movie if they had just CGI'ed the ship over the mountain? Or would Apocalypse Now have the same heft if they had just green screened southeast Asia into the movie?
Yes, but those were simpler times. Just think of all of those babies launched into space just so Kubrick could get the perfect final shot! There'd be an outcry if they tried to do that now!Michael Kerpan wrote:I guess I'm an old fogey -- I think the "realest" looking science fiction movie I've ever seen is (still) 2001.
But aren't these kind of examples unfair play, given that there was no truly comparable option to CGI effects--as we refer to them today, at least--at the times these films were made? (Soderbergh's experiences with digital cinematography while shooting Che might be close to this kind of off-the-grid filmmaking--which was made feasible by digital filmmaking equipment...so, again...)colinr0380 wrote:Or the burning castle in Ran, a real construction destroyed just for the film.jindianajonz wrote:There are also rare times where the effort that goes into creating a practical effect is immense enough that it enhances the movie itself- would Fitzcarraldo really be the same movie if they had just CGI'ed the ship over the mountain? Or would Apocalypse Now have the same heft if they had just green screened southeast Asia into the movie?
Those aren't real giraffes? I'm shattered.swo17 wrote:What, like this?
It's worth remembering too that the The Mummy Returns is from the same year as the first Lord of the Rings film.Dylan wrote:I never saw Die Another Day, but I remember seeing The Mummy Returns in 2001 and the CGI Scorpion King at the end of that film got loud "boos" and "ughs" from practically the entire packed theater.I can't think of any other Special Effects sequence to get such an audible reaction.
And Final Fantasy: The Spirits Within.TMDaines wrote:It's worth remembering too that the The Mummy Returns is from the same year as the first Lord of the Rings film.Dylan wrote:I never saw Die Another Day, but I remember seeing The Mummy Returns in 2001 and the CGI Scorpion King at the end of that film got loud "boos" and "ughs" from practically the entire packed theater.I can't think of any other Special Effects sequence to get such an audible reaction.
P.S.: The roles of painting and film are now starting to merge via computer. There are painters now working with photographed images on the computer. Would that appeal to you, or are you like me: too old to start again?
Sokurov: No. I don't want to let technology overcome me, or penetrate inside, although when we would go through the second cycle of editing, we do it with the help of a computer. If a painting was born as a painting with certain tools being used, I think it should always remain the same. And computer art: is a completely different type of visual art. We're not talking about pure art anymore, we're talking about something else.
P.S.: Whatever manipulation of the image you do occurs at the time that you shoot it, not later in postproduction.
Sokurov: Of course. It's always during the filming. As a director I always have a clear vision of my creation. I usually change the literary basis as well as the script a lot during production, sometimes even the meaning of certain dialogue could change completely. And the meaning of the piece changes with it. I'm trying to create and recreate and recreate again and again. It's important to be constantly on the move. The actual movie could look quite still, but the energy that was put into the filmmaking should be extremely dynamic.
P.S.: In Breaking the Waves Lars von Trier created tableau shots of nature that were computer-manipulated so that the movement of light and shadow was created
Sokurov: I feel sorry for him then.