Re: Ad Astra (James Gray, 2019)
Posted: Thu Feb 13, 2020 1:18 am
I loved that scene, and the shock and sheer WTF of it was fantastic-- I think it's intended to disorient and it does, in a fresh and novel way
I don't think it was hard to interpret (though Dom's additional commentary does make me appreciate it more). I just don't it was well integrated into the narrative which on first viewing threw me off a lot.Mr Sausage wrote: Thu Feb 13, 2020 12:58 amNo doubt a reference to the apes we sent to die in space as a test for whether humanity could cross that barrier and survive. Past sins taking a sudden and angry revenge. Before heading out into the cosmos, Pitt has to deal with a brutal, oft-forgotten part of our legacy of space travel.knives wrote:What was up with that ape? The only part of the movie I wouldn't defend. Even on the thematic level it's a bit mush.
Not sure why everyone's down on this scene just because it's hard to interpret. That's what make it interesting.
While you can't blame a film of this scale for making many an homage to 2001: A Space Odyssey (anymore than you could something with less critical ambivalence like parts of episode 8 of Twin Peaks: The Return), I'm surprised nobody ever made an attempt at making something akin to Hearts of Darkness in space. Furthermore, that the degenerative mental and emotional effects of space travel were largely untouched until this (and by an even larger measure, the dubious Lucy In The Sky).Roger Ryan wrote: Thu Feb 13, 2020 1:48 pmAs noted above, Ad Astra appears to be closely modeled on Apocalypse Now. Both films use an episodic structure to tell the story of a damaged soul sent on a mission to terminate the command of a formerly well-respected leader whose descent into madness has made him dangerous. The tone of Pitt's voice-overs is nearly identical to what's heard in Coppola's film, and there are a few moments that feel like direct lifts ("My mission instructs me to proceed without delay." "You're just a passenger on my ship. I'm the captain, and if I say 'we stop', we'll stop.") The difference between the two films is that the numerous episodes in Coppola's film, by and large, support the theme of the overall story (surrealistically showing how Kurtz's madness is mirrored by the supposedly sane participants of an insane war) whereas, in Ad Astra, these episodes along the way feel shoehorned in; their occurrence too coincidental to feel like an organic part of the plot.
Maybe that was my problem with it. The film's internal universe, while obviously having technology beyond our current capabilities, also seemed oddly grounded, if not in present day, then perhaps some time fifty or sixty years from now. And I know that things have evolved quickly over the last sixty years, but if Blade Runner has taught me anything, it's that flying cars are a lot further away than eleven year-old jazzo was originally led to believe back in 1982.flyonthewall2983 wrote: Thu Feb 13, 2020 5:19 pmWhile you can't blame a film of this scale for making many an homage to 2001: A Space Odyssey (anymore than you could something with less critical ambivalence like parts of episode 8 of Twin Peaks: The Return), I'm surprised nobody ever made an attempt at making something akin to Hearts of Darkness in space. Furthermore, that the degenerative mental and emotional effects of space travel were largely untouched until this (and by an even larger measure, the dubious Lucy In The Sky).Roger Ryan wrote: Thu Feb 13, 2020 1:48 pmAs noted above, Ad Astra appears to be closely modeled on Apocalypse Now. Both films use an episodic structure to tell the story of a damaged soul sent on a mission to terminate the command of a formerly well-respected leader whose descent into madness has made him dangerous. The tone of Pitt's voice-overs is nearly identical to what's heard in Coppola's film, and there are a few moments that feel like direct lifts ("My mission instructs me to proceed without delay." "You're just a passenger on my ship. I'm the captain, and if I say 'we stop', we'll stop.") The difference between the two films is that the numerous episodes in Coppola's film, by and large, support the theme of the overall story (surrealistically showing how Kurtz's madness is mirrored by the supposedly sane participants of an insane war) whereas, in Ad Astra, these episodes along the way feel shoehorned in; their occurrence too coincidental to feel like an organic part of the plot.
I agree as far as some of the shoe-horning those plot points, but Pitt's demeanor helps soften the rougher edges and makes it a little more believable to me. Frankly I thought he was way more interesting in this than in OUATIH, where he coasts along brilliantly on his natural charm and movie-star wattage. You see the gears shift in Roy a little more clearly, despite the emotional barriers. You see them erode as the story moves on, especially as he struggles with what turns out to be the true nature of his mission.
Spoiler
The film does kind of lose me by making Tommy Lee Jones' character the father. Not to say that I didn't respond a little more than personally to Roy's complex reactions to finding out his dad is alive, but making that the guy who is supposed to be the Col. Kurtz of this Apocalypse Now homage was a little hard to swallow, but not enough to take me out of it entirely,
Not to be pedantic — I get your (perfectly valid) point about how long the film does or doesn't make long-distance space travel feel — but I wanted to check those numbers purely out of curiosity. Light speed travel from Earth to Neptune would take something like 4-6 hours; manned Apollo missions fifty years ago were capable of traveling through space at something close to 25,000 miles per hour, and even conservatively assuming that speed could be only be doubled sixty to eighty years from now, it would only take something like 6 years to go from earth to Neptune. If we assume that he's traveling at something more like 100,000 miles per hour (still several orders of magnitude short of light speed and only 4x late 1960s space travel), a 5ish year round trip seems about right to me in the context of the film.jazzo wrote: Thu Feb 13, 2020 6:22 pm The film never feels exhausting. And unless some undisclosed breakthrough in light speed space travel has occurred, it never feels like two decades have passed for McBride either, which is pretty much how long it would take.
jazzo wrote: Thu Feb 13, 2020 3:57 pm I also foundSpoiler
the emotional change in McBride towards the mid-section of the film oddly disjointed with whom Gray had established his character as being, and therefore unearned. Perhaps the journey itself contributed to this transformation, but it never came across as organic, at least to me.
tenia wrote:Spoiler
Oh, and do all martian spaceships have a special trap door near its fuel tanks through you can giddily climb at the last minute ?
This is very much how I read the film though more of an allegory with structure servicing that existential growth through physical movement and grand setpieces. I like the depth of your reading on his avoidance, which - while I'm not particularly interested in diagnosing Pitt's character- would place him in more of an Avoidant Personality category than the autistic one people were pathologizing him with prior to the film's release. I think that's more fitting and interesting and viewed that way makes the film infinitely better. I'm excited to see this again with fresh eyes as I don't think I was able to bring myself onto its level on a first watch and I enjoy Gray's work primarily for how it takes these seemingly upfront concepts and provides them for the viewer through means that aren't as clear in their accessibility as they may appear.Mr Sausage wrote: Thu Feb 13, 2020 7:34 pmjazzo wrote: Thu Feb 13, 2020 3:57 pm I also foundSpoiler
the emotional change in McBride towards the mid-section of the film oddly disjointed with whom Gray had established his character as being, and therefore unearned. Perhaps the journey itself contributed to this transformation, but it never came across as organic, at least to me.Spoiler
The movie's clear about McBride's "emotional change". An attentive viewer sees it coming the moment those generals in the briefing room mention McBride's inhuman emotional control. We all know at that point where the plot's going, and our suspicions about McBride turn out to be the case: McBride's lack of emotion is not his natural temperament, it's a defensive strategy. He's cutting himself off from his emotions to avoid dealing with his pain, anger, and frustration. He's avoidant. The viewer expects, and has it later confirmed, that as the plot increasingly forces McBride to face the origin of his pain, the thing he'd spent a lifetime avoiding, his control will break down and he will have to confront his emotions. It's far from unexpected that the first crack is also the first contact with his father, followed by a larger crack when his trauma is reenacted: for reasons he is not privvy to and cannot comprehend, he is being denied contact with his father. The Ruth Negga scene is key at this point, because it helps him transition from an immediate rush of powerful emotion, a child's reaction, to the more considered, wiser, complicated emotions of an adult. So McBride, until that point shuttled around by others, makes a crucial decision to choose his own trajectory and confront his father and the pain he caused, leaving behind the legacy of avoidance of which his father is the crowning example. One of the reasons those astronauts have to die is that McBride's journey has to be alone and done under his own agency.
The film is upfront about this. It's just that its approach to characterization is not internal; its not exploring a subjectivity. Everything is communicated structurally, through the movement of the characters within the plot. So long as you see that, everything fits together.
You looked into it far deeper than I did, DI. My research consisted of a two minute google search.DarkImbecile wrote:Not to be pedantic — I get your (perfectly valid) point about how long the film does or doesn't make long-distance space travel feel — but I wanted to check those numbers purely out of curiosity. Light speed travel from Earth to Neptune would take something like 4-6 hours; manned Apollo missions fifty years ago were capable of traveling through space at something close to 25,000 miles per hour, and even conservatively assuming that speed could be only be doubled sixty to eighty years from now, it would only take something like 6 years to go from earth to Neptune. If we assume that he's traveling at something more like 100,000 miles per hour (still several orders of magnitude short of light speed and only 4x late 1960s space travel), a 5ish year round trip seems about right to me in the context of the film.jazzo wrote: Thu Feb 13, 2020 6:22 pm The film never feels exhausting. And unless some undisclosed breakthrough in light speed space travel has occurred, it never feels like two decades have passed for McBride either, which is pretty much how long it would take.
They're not breaking into a bank. It's a crew member sneaking another crew member on board a ship. How hard is it supposed to be? How much longer should it take? And how should he have gotten on the ship, exactly? Through the front door? Like, I literally have no idea how you arrived at your oddly specific idea of how stowing away on a space ship shouldn't happen.tenia wrote: Fri Feb 14, 2020 5:50 pm About that spoilery answer : I understand your point, but it felt unneccesary rushed in the movie, which is why I felt it was some kind of easy hack that would have been better at home in Armageddon than in a movie that tries quite hard to be serious.
I'm willing to imagine I might have not adjusted to it properly, but dismissing this that way feels very simplistic. This scene arrives after 68 minutes so the movie had plenty of time to influence my expectations and "tell" me what to expect or not. It's not as if it was an early scene and I didn't have prior concrete elements to justify it diegetically. I had plenty of time to do so with what the info the movie gave me during its first half.Mr Sausage wrote: Sat Feb 15, 2020 10:43 amThe problem isn't the film, it's the presumptions you brought to it.
You wrote the film hews less closely to the conventions of adventure cinema, but, does it really in this scene ? It might be shorter and simpler, but it isn't very different from so many movies where the hero manages to pull off a very dangerous stunt at the very last second but in a very casual fashion (I re-checked : the entering in the spaceship spans 3 minutes total). Which is, precisely, inappropriate with the style and themes of the movie : suddenly, it's a humpteenth sci-fi adventure stunt that does feel artificially cinematic (especially, again, feeling exaggerately dramatic by making it happening 3 seconds before liftoff).Mr Sausage wrote: Sat Feb 15, 2020 10:43 amAfter all, 'unexplainable feelings' is another term for whatever just happens to pop into one's head at a moment. Better to go with reasons and thoughts. Solider ground.
And, what, the film was telling you there was going to be a long, complicated scene of Brad Pitt breaking into a space craft? The film gave you your idea that futuristic spacecraft parked in a remote outpost on mars are hard to board? If there was "info" within the film telling you the scene could not have gone the way it did, count me among the many who missed it.tenia wrote:I'm willing to imagine I might have not adjusted to it properly, but dismissing this that way feels very simplistic. This scene arrives after 68 minutes so the movie had plenty of time to influence my expectations and "tell" me what to expect or not. It's not as if it was an early scene and I didn't have prior concrete elements to justify it diegetically. I had plenty of time to do so with what the info the movie gave me during its first half.
First the film is laughable for not having a complicated action adventure scenario, now it's laughable to having too much of one? Which is it?tenia wrote:You wrote the film hews less closely to the conventions of adventure cinema, but, does it really in this scene ? It might be shorter and simpler, but it isn't very different from so many movies where the hero manages to pull off a very dangerous stunt at the very last second but in a very casual fashion (I re-checked : the entering in the spaceship spans 3 minutes total). Which is, precisely, inappropriate with the style and themes of the movie : suddenly, it's a humpteenth sci-fi adventure stunt that does feel artificially cinematic (especially, again, feeling exaggerately dramatic by making it happening 3 seconds before liftoff).
I'd be lying if I didn't admit it seems less like the reasons are multiple than that they don't matter. If one isn't working, another will do just fine. But no doubt I'm being uncharitable. I'm no doubt an idiot as well for trying to argue someone out of their vague feelings as if feelings can or ought to be be held accountable in that way.tenia wrote:My "unexplainable feelings" thus aren't unexplainable because I can't give reasons for them, but because the reasons are multiple and I don't know which one bothers me most : the content of the scene itself (sneaking in so easily 3 seconds before liftoff through the fuel door), how it's cinematically done (shot, edited, integrated, etc), or the larger context of the movie's atmosphere and style in which it happens (the scene itself, to me, clashing with what the movie showed so far and its overall style as a whole).
Pretty sure I’m one of the lead authors of that tract.DarkImbecile wrote:An Overlong Interrogation of a Minor Point: The CriterionForum.org Story